Friday, September 17, 2010

The never ending project



After some great feedback from a friend I have made quite a few changes ranging from lighting, camera angle and so on. I feel like its starting to feel lived in. I still have more work to do. Need to finish the building on the far end and add some other details here and there. As always any feedback is great.

Wednesday, August 11, 2010

WIP



Just thought I would update the latest image of the environment piece. As you can see I have done more texture work. Still need to add more detail and do a second pass on pretty much everything. I have a lot to do, but I am feeling really pleased with this. This has been a great piece to work on because I have learned so much. Please if you have any comments as always they are welcomed.

Monday, June 7, 2010

WIP (Cont.)



Since I have last posted I have made some changes to this piece. It felt like it was missing something and having just the three shops seemed a bit monotonous. I really wanted to add another building and I remembered this building in my grandparent’s town in England. This building has a lot of character to so I decided to add a variation of it to my scene. I really think it was a good idea to add something else and this building not only added some character but also with the lower roof line the sky could peak through. Having made these changes has gotten my back into this piece. I still have quite a bit to do, but I really do like where this is headed now. If you have any suggestions please share.

Wednesday, May 19, 2010

WIP



Since its been a couple of months I thought I would share what I have been working on as of late. I have done some traveling over seas and have been a bit inspired so I chose to do an environment that reflects that. It is still in the beginning stages. Most textures are a first pass just so I can see if the color pallet works. Plus I still need to do passes on the spec,transparency, and bump maps. I also am still putting objects in to help show signs of life. Hope you enjoy! Cheers!

Thursday, February 4, 2010

Car post 2 (WIP)





Since I lasted posted I have done some further work on the car. I polished up the textures more and added normal maps, spec maps and transparency maps. I think this has really come along. I wanted to create a piece that was of a different texture style than what I had been previously doing. There are still a few areas I would like to tweak a bit more. I feel like I am now at the nit picky stage, which also can be the most tedious. I am also thinking about creating an environment to have this sit in. Not only would it make it more interesting than just a prop car but also it would give me further opportunity for texture work.

As always any comments and feedback is greatly appreciated.

Wednesday, January 6, 2010

A visit to an old model . . .




Spent the last couple of days revisiting an old piece. I had modeled the car back when I was in school, but had yet to texture it, so I thought why not texture it now. I painted the textures in Photoshop. I think I am fairly pleased with the initial texture. I still need to go through and make the transparency maps for the windows and parts of the light. Also need to add a bump map and refine the spec map. The one that is on now is a rough version. Any comments are always appreciated.

Tuesday, December 29, 2009

Long time, no post.



Sorry this isn't too creative, but I thought I would share anyways. I tend to do speed paintings when I am warming up for a painting or in this case working on modeling/textures. Hope everyone had a happy holiday.

Monday, September 14, 2009

Cakes






So I don't know if its because I have quite a few weddings to attend or the fact I love those cake shows on the food network, but I have been inspired by cakes. I guess it also had to do with wanting to make cards for those events like birthdays and weddings. This also gave me a little break from my 3D project, which I promise to post more images soon. Hope you guys enjoy and I hope to post more cakes images soon.

Friday, August 14, 2009

WOW its been forever!






I'm really sorry for the lack of new work on here for well, quite some time. Its pretty sad and I guess I haven't really figured out a good way to balance out personal work, actual work, and life. Hopefully, I will figure this out soon.

Since I have some free time now I have been working on a new 3D piece based off of the concept work from my last posts. I have wanted to do this for sometime and have really gotten into this piece.

This is still a work in progress. The lighting is just thrown in there and by no means finished. I still need to model the railing on the tower and have to do the plant life. I also would like to push the shape of the house more. Along with this I am planning on doing all bean stalk and all of its branches that hold up the wrest of the telescopes. I look forward to seeing how this will come out. I must say I like figuring out the puzzle of bring something from 2D into 3D. The challenge of it is so exciting.

Wednesday, September 17, 2008

Jack and the Beanstalk (cont.)



Its been awhile since I have posted. I have been working on my portfolio and bouncing around from painting this up and a new 3d project that I will soon post up its progress. Any comments are greatly appreciated.

Monday, July 7, 2008

Jack and the Beanstalk

Edit (Aug.19,2008):


Above is a more updated version of my jack and the beanstalk. I still think there are things that could be tweaked and polished. Any feedback is greatly welcomed.




This is a work in progress . . . I have been working on this piece off and on for a little while now, probably more off than on due to work. But now I have more time on my hands so I hope to finish it soon.

My plan is to finish this black and white rendering and then paint it up with some color. After that I am planning on doing a 3D model of it. I'm excited about this project cause it is something different than what I have been doing at work.

My thoughts behind this piece were that this would be from Jack's perspective as he approaches the giants home. The giant who is in his later years eyesight has started getting bad. So therefore he has created these telescopes and binoculars to help him see any intruders coming his way.

Any comments are greatly appreciated.

Monday, May 19, 2008

MySims

So I can finally share some of the things I've been doing for the last 7 or so months. Just last week EA announced mySims Kingdom which is game I have been working on. Here is a link on game spot that talks about the game. http://www.gamespot.com/wii/sim/mysimskingdom/news.html?sid=6190937&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;2

below are a few images from the game. I did work on this level along with my cube mate who is the level artist. I did quite a few of the objects and also did the Castle. Hope you all like and well I just wanted to share. : )



Saturday, February 23, 2008

Long time no blog




So I have kind of neglected this for awhile partially do to the lack of motivation after a day at work. I promise now to get back into it again. With that said I am starting off with about a 40 minute speed paint. It was interesting to get back into it cause at work I am so use to graphic shapes and a very stylized project far from realistic. Anywho,let me know what you think and I promise to post more things as I get them done.

Thursday, August 16, 2007

Puppet Cart (part 3)





So I have pretty much completed the modeling part of this project. I have gone through procedure and did all the poly clean up checklist. I still need to lay out the uv's. I am pretty happy with this. I am sure if I took a break from it for awhile I could find things to fix or change.

Wednesday, August 8, 2007

Shadow PuppetCart (WIP)



This is still a work in progress. I am trying to keep this piece mainly quads with as few tris as possible. So far its going well. The block that you see in one of the images is about the average size of an elephant that would be pulling this cart. This was so that I could build this to scale.

Thursday, July 26, 2007

Puppet Cart





So I haven't just been working on speed paintings this summer, but also been modeling in Maya a bit. Since I have had some free time I went back to past projects from BFA last semester and chose this one to turn into a model. (I will also be working on others such as the golf course). I chose this one first because it is a different style than that of what I have in my portfolio right now. this is still a work in progress, but I thought I would share.

1hr Speed paint


Thursday, July 19, 2007

Thursday, July 5, 2007

Back into the swing of things

So I have taken a little break from this blog. I have been busy with work and graduation festivities. Now that things have kind of wound down I am trying to get back into my own personal projects and little exercises such as speed paintings. Here are twso that I have done ranging from 30 min-1hr. Hopefully, I will be posting more in the next couple of days or so.

original (below)


original (below)