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Since I lasted posted I have done some further work on the car. I polished up the textures more and added normal maps, spec maps and transparency maps. I think this has really come along. I wanted to create a piece that was of a different texture style than what I had been previously doing. There are still a few areas I would like to tweak a bit more. I feel like I am now at the nit picky stage, which also can be the most tedious. I am also thinking about creating an environment to have this sit in. Not only would it make it more interesting than just a prop car but also it would give me further opportunity for texture work.
As always any comments and feedback is greatly appreciated.