Friday, September 17, 2010
The never ending project
After some great feedback from a friend I have made quite a few changes ranging from lighting, camera angle and so on. I feel like its starting to feel lived in. I still have more work to do. Need to finish the building on the far end and add some other details here and there. As always any feedback is great.
Wednesday, August 11, 2010
WIP
Just thought I would update the latest image of the environment piece. As you can see I have done more texture work. Still need to add more detail and do a second pass on pretty much everything. I have a lot to do, but I am feeling really pleased with this. This has been a great piece to work on because I have learned so much. Please if you have any comments as always they are welcomed.
Monday, June 7, 2010
WIP (Cont.)
Since I have last posted I have made some changes to this piece. It felt like it was missing something and having just the three shops seemed a bit monotonous. I really wanted to add another building and I remembered this building in my grandparent’s town in England. This building has a lot of character to so I decided to add a variation of it to my scene. I really think it was a good idea to add something else and this building not only added some character but also with the lower roof line the sky could peak through. Having made these changes has gotten my back into this piece. I still have quite a bit to do, but I really do like where this is headed now. If you have any suggestions please share.
Wednesday, May 19, 2010
WIP
Since its been a couple of months I thought I would share what I have been working on as of late. I have done some traveling over seas and have been a bit inspired so I chose to do an environment that reflects that. It is still in the beginning stages. Most textures are a first pass just so I can see if the color pallet works. Plus I still need to do passes on the spec,transparency, and bump maps. I also am still putting objects in to help show signs of life. Hope you enjoy! Cheers!
Thursday, February 4, 2010
Car post 2 (WIP)
Since I lasted posted I have done some further work on the car. I polished up the textures more and added normal maps, spec maps and transparency maps. I think this has really come along. I wanted to create a piece that was of a different texture style than what I had been previously doing. There are still a few areas I would like to tweak a bit more. I feel like I am now at the nit picky stage, which also can be the most tedious. I am also thinking about creating an environment to have this sit in. Not only would it make it more interesting than just a prop car but also it would give me further opportunity for texture work.
As always any comments and feedback is greatly appreciated.
Wednesday, January 6, 2010
A visit to an old model . . .
Spent the last couple of days revisiting an old piece. I had modeled the car back when I was in school, but had yet to texture it, so I thought why not texture it now. I painted the textures in Photoshop. I think I am fairly pleased with the initial texture. I still need to go through and make the transparency maps for the windows and parts of the light. Also need to add a bump map and refine the spec map. The one that is on now is a rough version. Any comments are always appreciated.
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